Fun even when challenging...
- Engages patient more fully in therapy
- Manipulation that satisfies curiosity
- Problem solving activities
- Enables progress independently
- Works systematically toward functional goals
Developed at Northern Ireland's University of Ulster as a result of collaboration between the School of Computing and Information Engineering and the School of Health Science, myGames is a virtual reality-based therapeutic training system. Its objective is to encourage brain injured patients with upper limb motor disorders to practice physical exercises.
Physically-based virtual reality games allow the player to interact with both real and virtual objects in a structured game environment. The system provides physics simulation techniques in therapy which have the potential for therapeutic benefit to motor rehabilitation. A framework for physically-based virtual reality rehabilitation systems consists of functional tasks and game scenarios designed to encourage patients' physical activity in highly motivating, physics-enriched virtual environments where factors such as gravity can be scaled to adapt to individual patient's abilities and performance.